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First Impressions
Created By:
RealPollyMogs
Country: United States of America
Language: US English
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Created: 04.15.2007
Last Updated: 04.15.2007
Number of Entries: 34
Description:Magical entries
Family Name:
Lot Name:
Categories: Designer Diaries,How To/Tutorial
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Created: 04.15.2007 - Updated: 04.15.2007
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Created: 04.15.2007 - Updated: 04.15.2007
Hi everybody. Gnorm Abrams here, standin' in for Polly today. She's sulkin' cuz I down-rated her story. "I am not!" Get outta my tutorial, Pol. You double-dog-dared me to do better than that stupid Box thing you wrote. "Fine."
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Created: 04.15.2007 - Updated: 04.15.2007
Nobody knows more about makin' magic in small spaces than a gnome does. Now, some folks will tell you that the bathroom is the most important room in a house. To us gnomes, though, the entry matters most. We live here, OK? You want a nice balance of shapes and colors like my buddy, Gnathan, has here. When he couldn't find a door to match the shrubs, he made his own. He skewed the front walk, too - to cut the grid. Your brain automatically plays "connect-the-dots" with the blue spots and your feet follow.
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Created: 04.15.2007 - Updated: 04.15.2007
The last blue circle is inside. The arch acts like a door so he didn't need to cheat to install the burglar alarm. It keeps out the noise and weather, too.
It looks like Gnathan built a circular pool in here, but that's just a little gnome magic.
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Created: 04.15.2007 - Updated: 04.15.2007
It's only half a circle - two of the pool sections that came with Seasons. The fountain sits in the alcove behind them.
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Created: 04.15.2007 - Updated: 04.15.2007
He can't use the pool, of course, 'cuz there's no way to get into it. But his Environment score on the way to work is off the charts.
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Created: 04.15.2007 - Updated: 04.15.2007
See, it's all done with mirrors - those full length ones that came with Nightlife.
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Created: 04.15.2007 - Updated: 04.15.2007
Gnathan put 'em behind the fountain, too, which is why the room looks like a breezeway from the front walk. They're just reflectin' his front yard.
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Created: 04.15.2007 - Updated: 04.15.2007
I happen to know he paid about six grand for that fountain so, of course, he's showin' it off with the spotlights above it. Or maybe they're there so nobody will fall in the pool at one of his wild parties. The circle in the corner is an endtable for the newspaper or bills.
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Created: 04.15.2007 - Updated: 04.15.2007
Gnathan's house will be available for download just as soon as I get my own simpage.
"Yeah - when Strangetown freezes over. Are you done?"
I'm just gettin' started, thank you very much. Let's talk some more about how your brain understands what your eyes see.
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Created: 04.15.2007 - Updated: 04.15.2007
'Most everybody knows what this horizontal bar means - "No Entry". The lines on the crosswalks mean the same thing. The more horizontal lines there are, the slower you'll go 'cuz your brain has to process each of them. It all happens too quickly for us to realize it, but those lines affect the way we think and act. I'm guessin' you'd take one look at that hill and cross the street.
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Created: 04.15.2007 - Updated: 04.15.2007
Would you like to visit Gnancy? She doesn't get much company. Most folks walk past her house pretty fast. I guess you know why.
Let's see how you feel about visitin' Gnancy if we get rid of some of the "No Entry" signs.
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Created: 04.15.2007 - Updated: 04.15.2007
There - the lines in the grass are vertical now. I changed the roof to point upwards, too. Ready to go in yet?
No? How 'bout some plants?
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Created: 04.15.2007 - Updated: 04.15.2007
Most gnome girls like roses, but these aren't helpin' the house much 'cuz they're in the wrong places.
Contrast - the difference between light and dark - is important, too. The shrubs are lost on the dark stripes. Using your finger, trace the dark lines from one edge of the roof around all the dark spots in a circle. It's pretty closed-in, isn't it?
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Created: 04.15.2007 - Updated: 04.15.2007
Try it now. See how movin' the shrubs over just one tile opened up the facade? It looks bigger, more welcomin'. If you think of the shrubs as arms, they're open for a hug. Put 'em too close to other dark spots and the "arms" are folded. Now you understand why Polly's always naggin' about paintin' garden soil under the plants. It's just "connect-the-dots" again.
"Nag... hey!"
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Created: 04.15.2007 - Updated: 04.15.2007
If you want a design on your lawn, you can make a stencil. For Gnancy's stripes, I just covered the parts of the lawn I didn't want to paint and used dark green paint for the exposed areas. You'll need to use moveobjects on to cover the edges of the lot.
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Created: 04.15.2007 - Updated: 04.15.2007
We gnomes like to keep things simple, but elves? Whew! You'd think terrain paint was free, the way they splash it on. "It is free if nobody lives in the house." There must be a fly in here 'cuz my ears are buzzin'. Now where was I? "Elves."
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Created: 04.15.2007 - Updated: 04.15.2007
Oh yeah - connectin' the dots. Let me tell you a secret: Gnancy loves that door. She'd sooner drink a plant gnome cure than sell it. All we're doin' here is makin' the rest of her entry go with it. The dark fence pulls your eyes outward, expandin' the house visually, and the roses pick up the gold spots on the door. The vertical lines on her front walk are brighter than the horizontal bars on the door, so the bars just go away.
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Created: 04.15.2007 - Updated: 04.15.2007
Lights are great for connectin' the dots at night. Sconces show off Gnancy's door, fence lights widen the house, and ground lights keep the white lines on the walk visible in the dark. The door was always the focal point of Gnancy's entry. I just emphasized the parts I like and distracted you from the parts I don't. You could call this exercise "romancin' the door".
"Oh, you cheap copycat."
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Created: 04.15.2007 - Updated: 04.15.2007
Gnewburg and his wife live in one of those high-rise condos on the lake. They're a very nice couple, really, but that skyscraper they live in makes 'em seem stand-offish and distant. I can fix that with a little gnome magic.
Don't blink.
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Created: 04.15.2007 - Updated: 04.15.2007
A single willow tree balances the condo.
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Created: 04.15.2007 - Updated: 04.15.2007
Bringin' the tree forward makes their house look shorter while keepin the balance.
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Created: 04.15.2007 - Updated: 04.15.2007
When our eyes play "connect-the-dots" with the trees, the birch behind the condo pushes it closer. The birch has a white trunk. If it was dark like the others, it would just look like an extension of the condo's timbers. As it is, our brains only pick up the dark foliage and vertical lines and keep movin' to the next dark spot. We subconsciously group the timbers with the tree trunks up front.
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Created: 04.15.2007 - Updated: 04.15.2007
"Why the shrubs?", you ask. See those pink flowers in Gnorma's windowboxes? Right - we're just bringin' em closer by connectin' the dots.
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Created: 04.15.2007 - Updated: 04.15.2007
Water lilies bridge the space between pink spots.
And that's how we gnomes use magic to cut a house down to size and bring it closer. Gnomes have short legs, so that stuff is important. But what if you're a long-legged sim and you want to push your house back from the street... make it taller?
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Created: 04.15.2007 - Updated: 04.15.2007
The first thing to do is get rid of the "No Entry" sign - that horizontal belting above the door. Now, we could change the paint but I happen to like the dark brick on this house.
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Created: 04.15.2007 - Updated: 04.15.2007
I'll just hide the belting under some roofs that I drew on the empty tiles above the door and windows. Changin' the paint around the door makes it stand out.
"Ha!"
Darn noisy flies.
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Created: 04.15.2007 - Updated: 04.15.2007
A dark walkway would pull the door closer. The lighter one pushes it back.
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Created: 04.15.2007 - Updated: 04.15.2007
This lawn is only four tiles deep. Bright islands of flowers stop your eyes, pushin' it a little deeper visually. It's better, but still not far enough.
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Created: 04.15.2007 - Updated: 04.15.2007
Some dark vertical lines will stop your eyes as close to the sidewalk as we can get without cheatin'. Columns beside the door would really dress it up, but I want to keep the dark spots up front.
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Created: 04.15.2007 - Updated: 04.15.2007
If I was willin' to use moveobjects on, though, I might choose a couple of classy streetlights to frame the entry.
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Created: 04.15.2007 - Updated: 04.15.2007
So, you see, all it takes is a little magic to make your front entry fit for a gnome.
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Created: 04.15.2007 - Updated: 04.15.2007
Would I lie?
"Are you quite finished?"
Yeah. I got a date with Gnancy. We're goin' to Bernard's Botanical for dinner.
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Created: 04.15.2007 - Updated: 04.15.2007
Ouch! Can't you take a joke? Pick me up, Pol.
Polly?
*sigh* Thanks to BrtshScn for the inspiration and to you, for reading! ~ Gnorm
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Created: 04.15.2007 Updated: 04.15.2007
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Created: 04.15.2007 Updated: 04.15.2007
Hi everybody. Gnorm Abrams here, standin' in for Polly today. She's sulkin' cuz I down-rated her story. "I am not!" Get outta my tutorial, Pol. You double-dog-dared me to do better than that stupid Box thing you wrote. "Fine."
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Nobody knows more about makin' magic in small spaces than a gnome does. Now, some folks will tell you that the bathroom is the most important room in a house. To us gnomes, though, the entry matters most. We live here, OK? You want a nice balance of shapes and colors like my buddy, Gnathan, has here. When he couldn't find a door to match the shrubs, he made his own. He skewed the front walk, too - to cut the grid. Your brain automatically plays "connect-the-dots" with the blue spots and your feet follow.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
The last blue circle is inside. The arch acts like a door so he didn't need to cheat to install the burglar alarm. It keeps out the noise and weather, too.
It looks like Gnathan built a circular pool in here, but that's just a little gnome magic.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
It's only half a circle - two of the pool sections that came with Seasons. The fountain sits in the alcove behind them.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
He can't use the pool, of course, 'cuz there's no way to get into it. But his Environment score on the way to work is off the charts.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
See, it's all done with mirrors - those full length ones that came with Nightlife.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Gnathan put 'em behind the fountain, too, which is why the room looks like a breezeway from the front walk. They're just reflectin' his front yard.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
I happen to know he paid about six grand for that fountain so, of course, he's showin' it off with the spotlights above it. Or maybe they're there so nobody will fall in the pool at one of his wild parties. The circle in the corner is an endtable for the newspaper or bills.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Gnathan's house will be available for download just as soon as I get my own simpage.
"Yeah - when Strangetown freezes over. Are you done?"
I'm just gettin' started, thank you very much. Let's talk some more about how your brain understands what your eyes see.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
'Most everybody knows what this horizontal bar means - "No Entry". The lines on the crosswalks mean the same thing. The more horizontal lines there are, the slower you'll go 'cuz your brain has to process each of them. It all happens too quickly for us to realize it, but those lines affect the way we think and act. I'm guessin' you'd take one look at that hill and cross the street.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Would you like to visit Gnancy? She doesn't get much company. Most folks walk past her house pretty fast. I guess you know why.
Let's see how you feel about visitin' Gnancy if we get rid of some of the "No Entry" signs.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
There - the lines in the grass are vertical now. I changed the roof to point upwards, too. Ready to go in yet?
No? How 'bout some plants?
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Most gnome girls like roses, but these aren't helpin' the house much 'cuz they're in the wrong places.
Contrast - the difference between light and dark - is important, too. The shrubs are lost on the dark stripes. Using your finger, trace the dark lines from one edge of the roof around all the dark spots in a circle. It's pretty closed-in, isn't it?
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Try it now. See how movin' the shrubs over just one tile opened up the facade? It looks bigger, more welcomin'. If you think of the shrubs as arms, they're open for a hug. Put 'em too close to other dark spots and the "arms" are folded. Now you understand why Polly's always naggin' about paintin' garden soil under the plants. It's just "connect-the-dots" again.
"Nag... hey!"
|
 |
Created: 04.15.2007 Updated: 04.15.2007
If you want a design on your lawn, you can make a stencil. For Gnancy's stripes, I just covered the parts of the lawn I didn't want to paint and used dark green paint for the exposed areas. You'll need to use moveobjects on to cover the edges of the lot.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
We gnomes like to keep things simple, but elves? Whew! You'd think terrain paint was free, the way they splash it on. "It is free if nobody lives in the house." There must be a fly in here 'cuz my ears are buzzin'. Now where was I? "Elves."
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Oh yeah - connectin' the dots. Let me tell you a secret: Gnancy loves that door. She'd sooner drink a plant gnome cure than sell it. All we're doin' here is makin' the rest of her entry go with it. The dark fence pulls your eyes outward, expandin' the house visually, and the roses pick up the gold spots on the door. The vertical lines on her front walk are brighter than the horizontal bars on the door, so the bars just go away.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Lights are great for connectin' the dots at night. Sconces show off Gnancy's door, fence lights widen the house, and ground lights keep the white lines on the walk visible in the dark. The door was always the focal point of Gnancy's entry. I just emphasized the parts I like and distracted you from the parts I don't. You could call this exercise "romancin' the door".
"Oh, you cheap copycat."
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Gnewburg and his wife live in one of those high-rise condos on the lake. They're a very nice couple, really, but that skyscraper they live in makes 'em seem stand-offish and distant. I can fix that with a little gnome magic.
Don't blink.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
A single willow tree balances the condo.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Bringin' the tree forward makes their house look shorter while keepin the balance.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
When our eyes play "connect-the-dots" with the trees, the birch behind the condo pushes it closer. The birch has a white trunk. If it was dark like the others, it would just look like an extension of the condo's timbers. As it is, our brains only pick up the dark foliage and vertical lines and keep movin' to the next dark spot. We subconsciously group the timbers with the tree trunks up front.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
"Why the shrubs?", you ask. See those pink flowers in Gnorma's windowboxes? Right - we're just bringin' em closer by connectin' the dots.
|
 |
Created: 04.15.2007 Updated: 04.15.2007
Water lilies bridge the space between pink spots.
And that's how we gnomes use magic to cut a house down to size and bring it closer. Gnomes have short legs, so that stuff is important. But what if you're a long-legged sim and you want to push your house back from the street... make it taller?
|
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